Logo from BIG Festival 2019

Dead Cells: What the f*n?

SP - Auditorium 1

28/jun/19 10:00 - 11:00

This talk is all about revealing how unexpected things like cheating in favor of the player all the time, or taking too much time tweaking the player controls proved to be really important for the success of our game, Dead Cells. We'll also discuss how the co-op company structure of Motion Twin actually helped building this game.

BIG Dev

Add this site to your home screen by clicking at this icon:

Add this site to your home screen by clicking in the house icon